Come visit SketchBook at Fan Expo 2015 !

Our very special hometown show is almost here, and we can't wait to see your shining faces! The SketchBook team will be in full force at Fan Expo Canada from September 3rd to the 6th. Stop by booth #1038 and try out the latest Wacom technology with Autodesk SketchBook - including the Cintiq Companion and the Cintiq 27'' QHD! You know you wanna get your hands on them.


Got SketchBook questions? Team members Kyle Runicman and Renée Busse will be on deck to answer anything technical for you. Just wanna watch? Take a break from the crowds and be stunned by our professional artists as they draw before your very eyes.



We'll also have a photo booth with our friends from Pixlr, so come dressed in cosplay and show off your most awesome pose. Can't wait to see you there!



From paper to SketchBook: Robaato's digital art workflow

Robaato is an illustrator, character designer, colorist, comic artist, game developer who works for UDON Entertainment & various freelancing jobs. Check out his work on DeviantArt, and support his Patreon for more!

Like most artists in my generation, I started drawing with traditional media: pencils and paper. My first foray into digital art was playing with Adobe Photoshop 5 sometime in 7th grade, drawing with a mouse!

I remember it being extremely difficult, so I would scan my line art in and color images that way. Over time, it grew a bit wearisome, so I didn’t bother to try doing things digitally again . . . . that is until I purchased a Wacom Graphire in 2005. Having a stylus was better, but I still didn’t use it! I went back to scanning my line art in and color it in Photoshop with a mouse. Around 2008 I purchased my first Cintiq, a 12WX. At this time I was moderately proficient with using Photoshop, but I felt that drawing in it was still a chore even with a Cintiq. So I did some shopping around and tried out Sketchbook Pro.

I’ve been in love with it ever since. :)

The first, and the most important thing I love about Sketchbook is that when you open it up the interface is very clean. There are no cluttered menus or barrage of tools to distract you. It’s very comparable to taking out a blank sheet of paper. It helps you to focus on drawing, right away. And when you actually look at the minimal interface, everything that you'll need can be right there, even without needing to have the lagoon UI visible. I have all my shortcuts directly on my stylus and on my Cintiq’s Expresskeys, and it’s all second nature when I’m swapping to the ellipse tool or activating symmetry, for example.

The second thing I love about Sketchbook is that it’s very lightweight. I don’t think I’ve ever witnessed it chugging on me while I’m drawing. The drawing experience is smooth and the feedback is direct. Piggy-backing off of that, I love the way its brush mechanics work. Fine-tuning brushes to get the exact kind of stroke and testing until it’s right is no-fuss.

I can safely say that Sketchbook Pro can be used as a power painting software as much as its heavier counterparts. I take my art from concept to completion, lines to color, all in Sketchbook Pro, as I used to just draw and then go to Photoshop to color. I find myself having more fun doing everything completely in Sketchbook than anything else, these days.

Oh yeah; I also use Sketchbook and its Flipbook to create content and animate for the game I’m working on, Cryamore, and Flipbook (specifically) has been the simplest animation tool I’ve played around with thus far.

 I’m a big music buff, so there’s always some form of music playing to get me in the mood for whatever kind of illustration I’m preparing to create, be it classical to dubstep to jazz and even chiptune. I’m also really into gaming, so I like to use characters and things from games I like as guinea pigs to practice and get better overall as a visual artist.

I was initiated in UDON by doing some one-off jobs for them. They needed someone to do some emergency work and my good bud Jeffrey “Chamba” Cruz put in a good word for me. It helped how much I’ve been drawing and posting online on my own, because UDON took notice of my progress. It’s been quite unreal being able to officially draw characters from properties created by artists I grew up idolizing, and though I haven’t got a chance to do a lot now since I’m working on a game primarily, I look forward to continue working with them in the future!

As an artist, there will be times where you will feel like giving up, and there may be people who will make you feel like you should give up. Don’t even treat that as an option. If you love what you are doing as an artist, and if you create art and feel at least a little good about them (even though some things about your art can nag you), keep going!

We all hit plateaus and stagger down dips, even tripping while doing so, but there’s still one way to go: Up. It’s all a climb, and you will eventually get to your destination!


Support Childhood Cancer Awareness Month


September is Childhood Cancer Awareness Month, and we want your help in spreading a little joy in the life of a survivor.
In honor of Childhood Cancer Awareness Month, the fine folks at Rallyhood are giving inspirational cards to young fighters at Austin area hospitals—and they want to feature YOUR artwork. Deadline is September 15. Rallyhood judges will review and announce final artwork chosen on September 18.

Cards can, but are not limited to, showcasing uplifting and beautiful paintings, quotes, words, and/or kid friendly images. The sky is the limit! Rallyhood judges will review and announce chosen designers on September 18th. Rallyhood will give credit to the selected designers and has the right to approve all final art. All cards will be one sided and no smaller than 4x6.

Please refrain from profanity and copyright infringement. 

Art can be submitted with or without copy. If you would like to add some well wishes, here are a few examples to inspire you:

  • Sending you a big hug.
  • Sending you lots of love.
  • Wishing you lots of sunshine and sparkles.
  • You are my hero.
  • You're the bee's knees.
  • I think you're pretty cool.
  • You're awesome.
All ages are welcome to enter.

How to Submit Your Work:

  • Save artwork with file name as “Yourfirstname _last name_kidcancercards”
  • Email your artwork in PDF, EPS,PNG, GIF, BMP, PSD, or JPEG file format to Files should be no larger than 25 MB.
  • Rallyhood will contact you with a confirmation of your submission. Please email all additional questions to
  • Tell your friends to submit too! #KidCancerCards

July Hero Challenge Wrap-Up

Mock-artist-loish by reneedicherri

Did you take a dive into the deep blue? You can see all the entries here. 
Below, is loish 's favorites with her commentary. 


pedro8999   - favorite 
I love this striking and beautiful illustration. The first thing that caught my eye was the fantastic lighting - the way the fish is catching the light of the divers, and the light beams coming in from the surface. The luminescence of the fish really brings it forward, emphasizing its huge size. The perspective and sense of scale is wonderful. The whole image just conveys a sense of wonder and the excitement of discovering the creatures of the deep, and is wonderfully executed!





MBrainspaz  - runner up

 I love this amazingly detailed and gorgeous environment piece. The positioning and rendering of the creature brings so much movement to this piece, and the depth of field - using color perspective as well as a soft blur - really emphasizes the deep underwater feel. I can really picture this piece coming to life in a 3D animation. I also love the idea of an underwater city!



Deep Blue by V4lii


V4lii - runner up

What I really like about this image is how the mysterious creature is at the surface rather than deep in the water. The contrast helps accentuate the difference between the dark, scary water below and the bright light at the surface. We can only see her legs and arm, leaving us to wonder what kind of creature she is. Is she dangerous or will she help the character who is sinking down? I just love how this image tells a story but leaves a lot to your imagination.


Deep Blue by Lailamon


Lailamon - runner up

I think this piece is a really unique approach to the theme. I like that the creature is scary and beautiful at the same time, and that her power comes from within. The hair strands spreading out to the edge of the canvas, as well as the patterns and lines, add so much movement and intensity to the image. She has the allure and mystery of a mermaid without depending too heavily on mermaid/underwater tropes.


Her favorite will get a year worth of SketchBook membership & DeviantArt membership-  and an Intuos Pro Small with a SketchBook prize pack!  
Runners up, you'll get a three months of SketchBook MembershipDeviantArt Membership & SketchBook prize pack

Special thanks to our pals at Wacom for the tablets, and our friends here at DeviantArt for the memberships. 
An of course, a big thanks to loish for the inspiration!

Want more challenges? Get in the mood for love and get started on August's today!
Download SketchBook for free & try out a membership today!



Are you a mobile artist? Check out mDAC 2015 !

What is it?: On August 7th Mobile Art Academy will be unveiling the top 100 winners of the 2015 Mobile Digital Art & Creativity Exhibition from a stunning 1,230 entries from mobile photographers and iPad painters from all corners of the globe.  The exhibition will be on show at the Palo Alto Art Center for the remainder of August, giving people a chance to see some of the best of the best in this new art medium. This is the third such exhibition mounted by the Mobile Art Academy who has been championing the new art medium since their formation in 2013.

This opening is free to the public, and followed by a weekend long conference on digital art. The conference welcomes both new and experienced tablet and mobile artists for hands-on workshops led by internationally renowned experts. This year mDAC has invited an even wider variety of artists to participate in the conference representing a broad spectrum of art from abstract to extreme realism as well as 3D sculpting and even animation & music using just an iPad. 

Emphasizing the fact iPad art is here to stay, Connie Martinez, CEO of SV Creates, a non-profit championing the growth of arts in the Bay area, will open the conference as the keynote speaker.

Complete program is available on the site along with a list of expert speakers.  

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